Succesfully added player character with basic interaction.
DEEP » Devlog
Quite a pain, but I got simple low poly asset pack from the Unreal marketplace. A bit pricey, but oh well. Had to retarget the characters, so I can use some placeholder animations for now. On WASD player can run around first port station, can click on other characters (with outlines).
When player clicks on a "vendor", demo UI appears. Most of work went to interfaces, so I can easily scale the game in the future. But now I have something to start building upon.
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DEEP
Survive and scavenge in new artic trade routes.
More posts
- First signs of scavenging implementedJun 02, 2021
- Ship can now produce electricity, dependable on power source (like generator))May 31, 2021
- Added ship modules functionalityMay 31, 2021
- First implementation of some kind of a boat.May 30, 2021
- Story layout finished.May 30, 2021
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